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How to Use Mini Games

6 quick games perfect for intervals and keeping the energy high.

1

Heads or Tails (Phone Play)

Everyone stands up. Players choose Heads or Tails on their phone. The host flips the coin. Wrong answer? Sit down. Last player standing wins!

The audience screen shows a live vote split bar so everyone can see the split before the flip.

2

Higher or Lower (Phone Play)

A card is shown. Players guess on their phone: Higher or Lower? Get it right, stay in. Get it wrong, you're out. Simple, fast, dramatic.

3

Spin the Wheel

Customise the wheel with prizes, names, or options. Spin it on screen for a dramatic reveal. Great for raffle prizes, choosing volunteers, or random decisions.

4

Raffle Draw

Enter a number range (e.g. 1-500) and the app picks a random winner with dramatic animation. Perfect for numbered ticket raffles.

5

Quick Quiz (Phone Play)

Rapid-fire questions with a timer. Players answer on their phones as fast as they can. Quick, competitive, high-energy. Great as a tie-breaker or interval filler.

6

Last Standing (Phone Play)

Players pick a number on their phone. Numbers are eliminated one by one. Last player whose number hasn't been called wins. Pure tension.

Mini Game Tips

  • Run mini-games between main games to keep the energy high
  • 4 of the 6 mini-games support phone play so players stay engaged on their phones
  • Heads or Tails is the perfect crowd warmer before bingo or quiz
  • Use Spin the Wheel for prize giveaways or "volunteer selection"
  • Players don't need to rejoin for mini-games - the same session code works